VR training
Practise procedures and decision-making in a controlled virtual environment.
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Intelligence Layer designs and develops custom virtual reality experiences for organisations across Brisbane and Australia. From Meta Quest applications and immersive training to interactive simulations, visualisation and branded VR experiences, we take projects from early concept through to deployment.
Meta Quest · PC VR · Hand Tracking · Mixed Reality · Unity · WebXR
From concept to deployment
We shape the experience, design interactions, build the application and test it for the intended environment. Discovery connects your objectives with a practical plan for content, hardware and deployment.
Practise procedures and decision-making in a controlled virtual environment.
Explore scenarios and systems through hands-on interaction.
Experience scale, form and function in three dimensions.
Bring places and narratives into an interactive environment.
Give visitors a focused experience of your product or idea.
Explore a spatial representation of a facility or environment.
Make concepts tangible through guided exploration.
Create VR-native play and spatial interaction.
Scope experiences around a physical venue and its operating requirements.
Test the core interaction before investing in a full application.
Capabilities and outcomes
For Meta Quest applications, we evaluate standalone headset requirements and validate interactions against the agreed devices.
PC VR may suit experiences with demanding visual or computing requirements. SteamVR compatibility and specific hardware support are scoped and validated for each project.
Browser-based spatial experiences can reach people on desktop, mobile and compatible headsets. Browser and device capabilities determine the available interactions.
Hand tracking, controller-based interaction and mixed reality each suit different tasks. We prototype the appropriate approach and confirm support on the target hardware.
Multidisciplinary delivery
Immersive projects often combine software development, interaction design and specialist content production. We build the team around the experience, bringing together the technical and creative skills required to take a project from concept through to deployment.
From focused prototypes to multidisciplinary immersive projects, we build the team and delivery approach around what the experience actually requires.
Intelligence Layer leads the team and takes responsibility for the client relationship, project direction and overall delivery. Strategy, technical direction and delivery stay connected from the first conversation through to launch.
Our VR work
Immersive experiences built around practical interaction, training and spatial visualisation.
Immersive Training
Hands-on learning for valve operation and assembly
A Meta Quest learning application combining guided mechanical tasks, hand tracking and mixed reality with an optional VR mode.
Explore Valve TutorialPlanning your project
VR development cost depends on interaction complexity, the quantity and quality of 3D content, the number of environments and the target hardware. Integrations, multiplayer or networking, backend systems, testing and deployment also affect the scope. A focused prototype is considerably less expensive than a production-grade training platform or a large multi-environment experience. We define the scope with you before estimating the work.
A focused VR prototype may take weeks, while larger production applications can take multiple months. Content creation, interaction design, integrations and testing all influence the timeline. Discovery establishes a delivery plan around the actual scope rather than a fixed promise.
Yes. We establish the target headset, interaction requirements and deployment approach during discovery.
Yes. A VR application can connect to existing systems through APIs and backend services, for example to retrieve content or record training activity. We assess authentication, data handling, connectivity and the available interfaces before defining the integration.
Application ownership, source code access and licensing are determined in the project agreement. We clarify these arrangements before work begins, including any third-party assets or platform dependencies.
Hardware selection and procurement requirements are discussed during discovery. We can help identify appropriate headsets and plan deployment requirements; hardware supply and purchasing responsibilities must be agreed for the project.
Virtual reality places people inside a digital environment. Augmented reality places digital information into a view of the real world. Mixed reality lets digital content interact with the physical environment. The appropriate approach depends on the task, audience and setting.
Start a project
Whether you're exploring AI automation, a VR experience, mixed reality, a digital twin or something that does not quite fit a category, we can help turn the idea into a practical next step.
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